Arcane Foundry › Commanders › Titania, Gaea Incarnate
Titania, Gaea Incarnate
Legendary Creature — Elemental Avatar · Green commander
Reach, vigilance, trample, haste
Titania's power and toughness are each equal to the number of lands you control.
When Titania enters, return all land cards from your graveyard to the battlefield tapped.
{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
Build a Titania, Gaea Incarnate deck →
What Titania, Gaea Incarnate actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Titania enters, return all land cards from your graveyard to the battlefield tapped.
- Activated ability{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
- Keyword · reachreach
- Keyword · vigilancevigilance
- Keyword · trampletrample
- Keyword · hastehaste
What a Titania, Gaea Incarnate deck needs
Plays as lands. What the commander asks of the other 99 — read from the card and checked by hand.
- blink and recursion aimed at the commander itself (its value is its own enter trigger)
- +1/+1 counter producers and payoffs (its text places or reads +1/+1 counters)
- land ramp, extra land drops and landfall payoffs (its text counts or triggers on lands)
- lands (its size grows with every one you control)
- self-mill, discard and recursion (the graveyard is a resource its text reads)
- mana rocks and dorks beyond the curve (its ability turns spare mana into value)
The Titania, Gaea Incarnate deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 16× Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- 8× Pay off lands entering — landfall
- 4× Play additional lands each turn, or play lands from the graveyard / the top of the library
- 10× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 10× Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands
- 8× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 6× Put your own cards into your graveyard as a resource
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 4× Actually remove one problem permanent — preventing its damage is not removing it
Best cards for Titania, Gaea Incarnate
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- Enter the Unknown1 mana
- Exploration Broodship1 mana
- Exploration1 mana
- Explore2 mana
- Azusa's Many Journeys // Likeness of the Seeker2 mana
- Druid Class2 mana
- Summer Bloom2 mana
- Sword of Forge and Frontier3 mana
Pay off lands entering — landfall
- Chocobo Camp0 mana
- Hormagaunt Horde1 mana
- Sazh's Chocobo1 mana
- Jaddi Offshoot1 mana
- Adventuring Gear1 mana
- Scythe Leopard1 mana
- Skyclave Pick-Axe1 mana
- Khalni Heart Expedition2 mana
Play additional lands each turn, or play lands from the graveyard / the top of the library
- Exploration Broodship1 mana
- Exploration1 mana
- Azusa's Many Journeys // Likeness of the Seeker2 mana
- Druid Class2 mana
- Sword of Forge and Frontier3 mana
- Loot, Exuberant Explorer3 mana
- Way of the Paradox3 mana
- Azusa, Lost but Seeking3 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Branching Evolution3 mana
- Ozolith, the Shattered Spire2 mana
- Michelangelo, Weirdness to 112 mana
- Benevolent Hydra2 mana
- Hardened Scales1 mana
- High Score3 mana
- Kami of Whispered Hopes3 mana
- The Earth Crystal4 mana
Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands
- Cryptic Trilobite0 mana
- Jeweled Amulet0 mana
- Paradise Mantle0 mana
- Sol Talisman0 mana
- Mox Amber0 mana
- Mox Tantalite0 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Sporocyst1 mana
- Arboreal Grazer1 mana
- Elvish Pioneer1 mana
- Kinetic Ooze1 mana
- Chainweb Aracnir1 mana
- Cenote Scout1 mana
- Jadelight Spelunker1 mana
- Sunshower Druid1 mana
Put your own cards into your graveyard as a resource
- Argoth, Sanctum of Nature0 mana
- Eden, Seat of the Sanctum0 mana
- Sequestered Stash0 mana
- Smuggler's Surprise1 mana
- Molt Tender1 mana
- Crop Sigil1 mana
- Deathbonnet Sprout // Deathbonnet Hulk1 mana
- Excavated Wall1 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Voyager Staff1 mana
- Golden Argosy4 mana
- Meandering Towershell5 mana
- Conjurer's Closet5 mana
- Eldrazi Confluence4 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Beast Within3 mana
- Titan's Presence3 mana
- Hulk's Thunderclap2 mana
- Pawpatch Formation2 mana
- Kenrith's Transformation2 mana
- Lignify2 mana
- Song of the Dryads3 mana
- Warg Tactics2 mana