Arcane Foundry › Commanders › Tocasia, Dig Site Mentor
Tocasia, Dig Site Mentor
Legendary Creature — Human Artificer · {1}{G}{W}{U} · Green/Blue/White commander
Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
{2}{G}{G}{W}{W}{U}{U}, Exile this card from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.
Build a Tocasia, Dig Site Mentor deck →
What Tocasia, Dig Site Mentor actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated abilityCreatures you control have vigilance and "{T}: Surveil 1."
- Activated ability{2}{G}{G}{W}{W}{U}{U}, Exile this card from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorce
What a Tocasia, Dig Site Mentor deck needs
Plays as team keywords. What the commander asks of the other 99 — read from the card and checked by hand.
- artifacts in the graveyard (it returns ten mana value of them)
- creatures to tap for surveil
The Tocasia, Dig Site Mentor deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 14× A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- 13× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 12× Put your own cards into your graveyard as a resource
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Tocasia, Dig Site Mentor
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- Voice of Victory2 mana
- Guide of Souls1 mana
- Adeline, Resplendent Cathar3 mana
- Six3 mana
- Goreclaw, Terror of Qal Sisma4 mana
- Ainok Strike Leader2 mana
- Ghostly Pilferer2 mana
- Jacked Rabbit2 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Kozilek's Unsealing3 mana
- Replicating Ring3 mana
- Elspeth, Storm Slayer5 mana
- Esika's Chariot4 mana
- Hero of Bladehold4 mana
- Omarthis, Ghostfire Initiate0 mana
- Elspeth, Sun's Champion6 mana
- Wrenn and Seven5 mana
Put your own cards into your graveyard as a resource
- Aftermath Analyst2 mana
- Smuggler's Surprise1 mana
- Emry, Lurker of the Loch3 mana
- Six3 mana
- Argoth, Sanctum of Nature0 mana
- Eden, Seat of the Sanctum0 mana
- Grapple with the Past2 mana
- Millikin2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- March of Otherworldly Light1 mana
- Beast Within3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
- Worldly Tutor1 mana
- Reshape2 mana
- March of Burgeoning Life1 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Supreme Verdict4 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Shatter the Sky4 mana
- Split Up3 mana
- Winds of Abandon2 mana
- Depopulate4 mana
Refill your hand
- Esper Sentinel1 mana
- Mystic Remora1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Garruk's Uprising3 mana
- Rhystic Study3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Gold-Forged Thopteryx2 mana
- Codsworth, Handy Helper3 mana
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Avacyn, Angel of Hope8 mana
- Coppercoat Vanguard2 mana
Combos with Tocasia, Dig Site Mentor
Known combos from Commander Spellbook that Tocasia, Dig Site Mentor is a piece of, and how many decks list them.
- Tocasia, Dig Site Mentor + Intruder Alarm + Emmara, Soul Of The Accord247 decks
- Tocasia, Dig Site Mentor + Intruder Alarm + Stonybrook Schoolmaster215 decks
- Tocasia, Dig Site Mentor + Denzilore Fatehold + Samut, Tyrant Smasher + Herd Baloth
- Tocasia, Dig Site Mentor + Denzilore Fatehold + Samut, Tyrant Smasher + Scurry Oak
- Tocasia, Dig Site Mentor + Denzilore Fatehold + Samut, Tyrant Smasher + Basking Broodscale
- Tocasia, Dig Site Mentor + Denzilore Fatehold + Invisible Woman, Sue Storm + Samut, Tyrant Smasher