Arcane Foundry › Commanders › Toggo, Goblin Weaponsmith
Toggo, Goblin Weaponsmith
Legendary Creature — Goblin Artificer · {2}{R} · Red commander
Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}.
Partner (You can have two commanders if both have partner.)
Build a Toggo, Goblin Weaponsmith deck →
What Toggo, Goblin Weaponsmith actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and e
- Keyword · partnerpartner
- Keyword · landfalllandfall
What a Toggo, Goblin Weaponsmith deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 8× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 16× Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- 5× Untap the commander so the tap ability is an engine, not a one-shot
- 14× Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of
- 4× A team pump that actually pumps tokens
- 5× Make the commander connect — a body that never deals combat damage never triggers
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
Best cards for Toggo, Goblin Weaponsmith
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Rising of the Day3 mana
- Thousand-Year Elixir3 mana
- Fable of the Mirror-Breaker // Reflection of Kiki-Jiki3 mana
- Goblin Chieftain3 mana
- Goblin Warchief3 mana
- Blacksmith's Talent1 mana
- The Fire Crystal4 mana
- Lightning Greaves2 mana
Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- Sword of Forge and Frontier3 mana
- Zell Dincht3 mana
- Storm Cauldron5 mana
- Evolving Wilds0 mana
- Fabled Passage0 mana
- Flooded Strand0 mana
- Misty Rainforest0 mana
- Myriad Landscape0 mana
Untap the commander so the tap ability is an engine, not a one-shot
- Aggravated Assault3 mana
- Sword of Feast and Famine3 mana
- Amulet of Vigor1 mana
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
- Genji Glove5 mana
- Akki Battle Squad6 mana
- Éomer, Marshal of Rohan4 mana
Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of
- Basilisk Collar1 mana
- Skullclamp1 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Sword of the Animist2 mana
- Shadowspear1 mana
- Paradise Mantle0 mana
- Trailblazer's Boots2 mana
A team pump that actually pumps tokens
- Nesting Grounds0 mana
- Patchwork Banner3 mana
- Castle Embereth0 mana
- Fire Nation Palace0 mana
- Crashing Drawbridge2 mana
- Hexing Squelcher2 mana
- Crash Through1 mana
- Eldritch Immunity1 mana
Make the commander connect — a body that never deals combat damage never triggers
- Archetype of Aggression3 mana
- Eldrazi Monument5 mana
- Colossus Hammer1 mana
- Shadowspear1 mana
- Goblin War Drums3 mana
- Akroma's Memorial7 mana
- Chronicle of Victory6 mana
- Super State7 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Pashalik Mons3 mana
- Siege-Gang Lieutenant4 mana
- Trendy Circus Pirate0 mana
- Myr Battlesphere7 mana
- Anax, Hardened in the Forge3 mana
- Andúril, Flame of the West3 mana
- Chandra, Acolyte of Flame3 mana
- Hanweir Garrison3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Crush1 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Abrade2 mana
- Untimely Malfunction2 mana
- Chaos Warp3 mana
- Kozilek's Command2 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Breaking Point3 mana
- Crack the Earth1 mana
- Kozilek's Return3 mana
- Akki Blizzard-Herder2 mana
- Devastating Dreams2 mana
- Tectonic Break2 mana
- Tremble2 mana