Arcane Foundry › Commanders › Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
Legendary Creature — Human Werewolf // Legendary Creature — Werewolf · {1}{R}{G} · Green/Red commander
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound
Build a Tovolar, Dire Overlord // Tovolar, the Midnight Scourge deck →
What Tovolar, Dire Overlord // Tovolar, the Midnight Scourge actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · deals_damageWhenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
- Triggered ability · upkeepAt the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
- Triggered ability · deals_damageWhenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
- Activated ability{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
- Keyword · daybounddaybound
- Keyword · transformtransform
- Keyword · nightboundnightbound
What a Tovolar, Dire Overlord // Tovolar, the Midnight Scourge deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 11× Make the commander connect — a body that never deals combat damage never triggers
- 30× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Make the commander connect — a body that never deals combat damage never triggers
- Garruk's Uprising3 mana
- Kodama of the West Tree3 mana
- Archetype of Aggression3 mana
- Primal Rage2 mana
- Eldrazi Monument5 mana
- Quartzwood Crasher5 mana
- Colossus Hammer1 mana
- Rancor1 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Sylvan Safekeeper1 mana
- Dragon's Rage Channeler1 mana
- Dragonmaster Outcast1 mana
- Ulvenwald Tracker1 mana
- Destiny Spinner2 mana
- Harmonic Prodigy2 mana
- Loyal Apprentice2 mana
- Reckless Fireweaver2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Beast Within3 mana
- Nature's Claim1 mana
- Crush1 mana
- Emerald Charm1 mana
- Shrink1 mana
- Naturalize2 mana
- Origin of Metalbending2 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Breaking Point3 mana
- Crack the Earth1 mana
- Simplify1 mana
- Kozilek's Return3 mana
- Akki Blizzard-Herder2 mana
- Devastating Dreams2 mana
- Tectonic Break2 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Celestial Reunion1 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
Refill your hand
- Skullclamp1 mana
- Garruk's Uprising3 mana
- Beast Whisperer4 mana
- The One Ring4 mana
- Pip-Boy 30001 mana
- Sticky Fingers1 mana
- Vexing Bauble1 mana
- Elemental Bond3 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Innkeeper's Talent2 mana
- Guardian Augmenter3 mana
- Cryptothrall4 mana
- Saryth, the Viper's Fang4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
Get ahead on mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Amber0 mana
- Mox Diamond0 mana
- Mox Opal0 mana
- Birds of Paradise1 mana
- Crop Rotation1 mana
- Delighted Halfling1 mana