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Umbris, Fear Manifest

Umbris, Fear Manifest

Legendary Creature — Nightmare Horror · {3}{U}{B} · Black/Blue commander

Umbris gets +1/+1 for each card your opponents own in exile. Whenever Umbris or another Nightmare or Horror you control enters, target opponent exiles cards from the top of their library until they exile a land card.
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What Umbris, Fear Manifest actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Umbris, Fear Manifest deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Umbris, Fear Manifest

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Displacer Kitten4 mana
  2. Eternal Acrobat Toast0 mana
  3. Conjurer's Closet5 mana
  4. Nephalia Smuggler1 mana
  5. Y'shtola Rhul6 mana
  6. Escape Protocol2 mana
  7. Gandalf, Shadow's Foe7 mana
  8. Essence Flux1 mana

Exiles from your own library and lets you play it — the card flow of an exile-matters commander

  1. Ugin's Labyrinth0 mana
  2. Tinybones, Bauble Burglar2 mana
  3. Endless Sands0 mana
  4. Mimic Vat3 mana
  5. Bag of Holding1 mana
  6. Currency Converter1 mana
  7. Dawnhand Dissident1 mana
  8. Dino DNA1 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Kederekt Parasite1 mana
  2. Spellskite2 mana
  3. Thrummingbird2 mana
  4. Braids, Arisen Nightmare3 mana
  5. Hostile Hostel // Creeping Inn0 mana
  6. Silent Hallcreeper2 mana
  7. Chasm Skulker3 mana
  8. Banehound1 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Bojuka Bog0 mana
  2. Chrome Mox0 mana
  3. Mystic Sanctuary0 mana
  4. Cabaretti Courtyard0 mana
  5. Dimir Aqueduct0 mana
  6. Dismal Backwater0 mana
  7. Lotus Field0 mana
  8. Mortuary Mire0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Defile1 mana
  6. Tragic Slip1 mana
  7. Suspend1 mana
  8. Infernal Grasp2 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Displacement Wave2 mana
  4. Accursed Marauder2 mana
  5. Bontu's Last Reckoning3 mana
  6. Innocent Blood1 mana
  7. Coils of the Medusa2 mana
  8. Forced March3 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Orcish Bowmasters2 mana
  4. Curiosity1 mana
  5. Wizard Class1 mana
  6. Black Market Connections3 mana
  7. Braids, Arisen Nightmare3 mana
  8. Morbid Opportunist3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing