Arcane Foundry › Commanders › Varchild, Betrayer of Kjeldor
Varchild, Betrayer of Kjeldor
Legendary Creature — Human Knight · {2}{R} · Red commander
Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.
Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.
When Varchild leaves the battlefield, gain control of all Survivors.
Build a Varchild, Betrayer of Kjeldor deck →
What Varchild, Betrayer of Kjeldor actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · deals_damageWhenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.
- Triggered ability · otherWhen Varchild leaves the battlefield, gain control of all Survivors.
- AbilitySurvivors your opponents control can't block, and they can't attack you or planeswalkers you control.
What a Varchild, Betrayer of Kjeldor deck needs
Plays as survivor typal. What the commander asks of the other 99 — read from the card and checked by hand.
- evasion and protection for the commander (each hit hands opponents harmless Survivors)
- sacrifice outlets and blink (when it leaves you take every Survivor)
The Varchild, Betrayer of Kjeldor deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 10× Make the commander connect — a body that never deals combat damage never triggers
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
- 12× A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- 4× Sacrifice a creature for no mana, repeatably
Best cards for Varchild, Betrayer of Kjeldor
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Make the commander connect — a body that never deals combat damage never triggers
- Eldrazi Monument5 mana
- Goblin War Drums3 mana
- Akroma's Memorial7 mana
- Archetype of Aggression3 mana
- Beamtown Beatstick1 mana
- Sticky Fingers1 mana
- Ajani's Anguish1 mana
- Shadowspear1 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Crush1 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Abrade2 mana
- Untimely Malfunction2 mana
- Chaos Warp3 mana
- Kozilek's Command2 mana
Find the exact card the plan needs
- Imperial Recruiter3 mana
- Shield-Wall Sentinel4 mana
- Skyship Weatherlight4 mana
- Moonsilver Key2 mana
- Pattern Matcher4 mana
- Gamble1 mana
- Hoarding Dragon5 mana
- Shrine Steward5 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Street Spasm1 mana
- Selective Obliteration5 mana
- Mizzium Mortars2 mana
- Delete2 mana
- Earthquake1 mana
- Apocalypse5 mana
Refill your hand
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Herald's Horn3 mana
- Professional Face-Breaker3 mana
- The One Ring4 mana
- Sticky Fingers1 mana
- Vexing Bauble1 mana
- Birgi, God of Storytelling // Harnfel, Horn of Bounty3 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana
A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- Crashing Drawbridge2 mana
- Bontu's Monument3 mana
- Oketra's Monument3 mana
- Artist's Talent2 mana
- Goro-Goro, Disciple of Ryusei2 mana
- Roiling Vortex2 mana
- Hazoret's Monument3 mana
- Rhonas's Monument3 mana
Sacrifice a creature for no mana, repeatably
- Altar of Dementia2 mana
- Goblin Bombardment2 mana
- Spawning Pit2 mana
- Ashnod's Altar3 mana
- Betrothed of Fire2 mana
- Phyrexian Altar3 mana
- Bogardan Dragonheart3 mana
- High Market0 mana