Arcane Foundry › Commanders › Vincent Valentine // Galian Beast
Vincent Valentine // Galian Beast
Legendary Creature — Assassin // Legendary Creature — Werewolf Beast · {2}{B}{B} · Black commander
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
Trample, lifelink
When Galian Beast dies, return it to the battlefield tapped (front face up).
Build a Vincent Valentine // Galian Beast deck →
What Vincent Valentine // Galian Beast actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · deathWhenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
- Triggered ability · attackWhenever Vincent Valentine attacks, you may transform it.
- Triggered ability · deathWhen Galian Beast dies, return it to the battlefield tapped .
- Keyword · trampletrample
- Keyword · lifelinklifelink
What a Vincent Valentine // Galian Beast deck needs
Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.
- removal, deathtouch and one-sided sweepers (its payoff is the opponents' creatures dying)
- counter doublers and proliferate (it grows only itself with +1/+1 counters)
- haste, evasion and protection for the commander, and extra combats (its own attack is the engine)
The Vincent Valentine // Galian Beast deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 10× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 7× Make the commander connect — a body that never deals combat damage never triggers
- 9× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Vincent Valentine // Galian Beast
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Thousand-Year Elixir3 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Akroma's Memorial7 mana
- Lavaspur Boots1 mana
- Sting, the Glinting Dagger2 mana
- Haunted Cloak3 mana
- Sword of Vengeance3 mana
Make the commander connect — a body that never deals combat damage never triggers
- Eldrazi Monument5 mana
- Falthis, Shadowcat Familiar3 mana
- Akroma's Memorial7 mana
- Ninja Teen3 mana
- Interceptor, Shadow's Hound4 mana
- Shadowspear1 mana
- Bilbo's Ring3 mana
- Cliffhaven Kitesail1 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Blightbelly Rat2 mana
- Scheming Aspirant2 mana
- Glistening Sphere3 mana
- Walking Ballista0 mana
- Forge of Heroes0 mana
- Hangarback Walker0 mana
- Stonecoil Serpent0 mana
- Opal Palace0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
- Black Sun's Twilight1 mana
- Cut Down1 mana
- Erebos's Intervention1 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Bontu's Last Reckoning3 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
- Extinction Event4 mana
- Endemic Plague4 mana
- The Meathook Massacre2 mana
Refill your hand
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Ayara, First of Locthwain3 mana
Keep a permanent you control alive through removal
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
- Brotherhood Regalia2 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana