Arcane Foundry › Commanders › Vrestin, Menoptra Leader
Vrestin, Menoptra Leader
Legendary Creature — Alien Insect Scout · {X}{G}{G}{W} · Green/White commander
Flying
Vrestin enters with X +1/+1 counters on it.
When Vrestin enters, create X 1/1 green and white Alien Insect creature tokens with flying.
Whenever you attack with one or more Insects, put a +1/+1 counter on each of them.
Build a Vrestin, Menoptra Leader deck →
What Vrestin, Menoptra Leader actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Vrestin enters, create X 1/1 green and white Alien Insect creature tokens with flying.
- Triggered ability · attackWhenever you attack with one or more Insects, put a +1/+1 counter on each of them.
- Keyword · flyingflying
What a Vrestin, Menoptra Leader deck needs
Plays as insect typal. What the commander asks of the other 99 — read from the card and checked by hand.
- ramp, and ways to return the commander to your hand and recast it bigger (its enter trigger is sized by X — a blink makes X zero)
- +1/+1 counter producers and payoffs (its text places or reads +1/+1 counters)
- insect creatures (its text counts them)
- a wide board that attacks every turn (the trigger fires on the attack)
The Vrestin, Menoptra Leader deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 8× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 14× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Vrestin, Menoptra Leader
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Exile a permanent you control and return it — the button a value-ETB deck presses
- Airbender Ascension2 mana
- Phelia, Exuberant Shepherd2 mana
- Eldrazi Displacer3 mana
- Flickerwisp3 mana
- Touch the Spirit Realm3 mana
- Conjurer's Closet5 mana
- Distinguished Conjurer2 mana
- Emiel the Blessed4 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Haywire Mite1 mana
- Springheart Nantuko2 mana
- Scute Swarm3 mana
- Duskshell Crawler2 mana
- Caustic Caterpillar1 mana
- Gene Pollinator1 mana
- Molt Tender1 mana
- Scute Mob1 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Eternal Witness3 mana
- Knight of the White Orchid2 mana
- Spirited Companion2 mana
- Solemn Simulacrum4 mana
- Arboreal Grazer1 mana
- Loran of the Third Path3 mana
- Ranger-Captain of Eos3 mana
- Reclamation Sage3 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Branching Evolution3 mana
- Hardened Scales1 mana
- Ozolith, the Shattered Spire2 mana
- Conclave Mentor2 mana
- Kami of Whispered Hopes3 mana
- Benevolent Hydra2 mana
- Michelangelo, Weirdness to 112 mana
- Lae'zel, Vlaakith's Champion3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- March of Otherworldly Light1 mana
- Beast Within3 mana
- Generous Gift3 mana
- Nature's Claim1 mana
- Erode1 mana
- Unwanted Remake1 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Celestial Reunion1 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Shatter the Sky4 mana
- Split Up3 mana
- Winds of Abandon2 mana
- Depopulate4 mana
- No Witnesses4 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Garruk's Uprising3 mana
- Herald's Horn3 mana
- Archivist of Oghma2 mana
- Beast Whisperer4 mana
- The One Ring4 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Innkeeper's Talent2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Avacyn, Angel of Hope8 mana
- Lightning Greaves2 mana