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Whiplash, Vengeful Engineer

Whiplash, Vengeful Engineer

Legendary Creature — Human Artificer Villain · {B} · Black commander

Whiplash enters tapped. Whenever Whiplash attacks, if he's equipped, each opponent loses X life and you gain X life, where X is the number of Equipment attached to him.
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What Whiplash, Vengeful Engineer actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Whiplash, Vengeful Engineer deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Whiplash, Vengeful Engineer

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Life loss that is not combat damage — each opponent loses life, repeatably

  1. Zulaport Cutthroat2 mana
  2. Leechridden Swamp0 mana
  3. Marionette Apprentice2 mana
  4. The Meathook Massacre2 mana
  5. Mirkwood Bats4 mana
  6. Ayara, First of Locthwain3 mana
  7. Bastion of Remembrance3 mana
  8. Bontu's Monument3 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Endless Ranks of the Dead4 mana
  2. Trendy Circus Pirate0 mana
  3. Myr Battlesphere7 mana
  4. Andúril, Flame of the West3 mana
  5. Liliana, the Last Hope3 mana
  6. Nest of Scarabs3 mana
  7. Field of the Dead0 mana
  8. Grave Titan6 mana

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Basilisk Collar1 mana
  2. Skullclamp1 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Sword of the Animist2 mana
  6. Shadowspear1 mana
  7. Paradise Mantle0 mana
  8. Trailblazer's Boots2 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Eldrazi Monument5 mana
  2. Colossus Hammer1 mana
  3. Shadowspear1 mana
  4. Falthis, Shadowcat Familiar3 mana
  5. Skorpekh Lord3 mana
  6. Akroma's Memorial7 mana
  7. Chronicle of Victory6 mana
  8. Super State7 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Defile1 mana
  2. Tragic Slip1 mana
  3. Infernal Grasp2 mana
  4. Fatal Push1 mana
  5. Bitter Triumph2 mana
  6. Black Sun's Twilight1 mana
  7. Cut Down1 mana
  8. Erebos's Intervention1 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Accursed Marauder2 mana
  4. Bontu's Last Reckoning3 mana
  5. Innocent Blood1 mana
  6. Coils of the Medusa2 mana
  7. Forced March3 mana
  8. Nature's Ruin3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Refill your hand

  1. Skullclamp1 mana
  2. Orcish Bowmasters2 mana
  3. Black Market Connections3 mana
  4. Braids, Arisen Nightmare3 mana
  5. Morbid Opportunist3 mana
  6. Phyrexian Arena3 mana
  7. The One Ring4 mana
  8. Kederekt Parasite1 mana

Keep a permanent you control alive through removal

  1. Cryptothrall4 mana
  2. Lightning Greaves2 mana
  3. Swiftfoot Boots2 mana
  4. Eldrazi Monument5 mana
  5. Commander's Plate1 mana
  6. Mithril Coat3 mana
  7. Akroma's Memorial7 mana
  8. The Walls of Ba Sing Se8 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing