Arcane Foundry › Commanders › Wick, the Whorled Mind

Wick, the Whorled Mind

Wick, the Whorled Mind

Legendary Creature — Rat Warlock · {3}{B} · Black/Red/Blue commander

Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control. {U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.
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What Wick, the Whorled Mind actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Wick, the Whorled Mind deck needs

Plays as rat typal. What the commander asks of the other 99 — read from the card and checked by hand.

The Wick, the Whorled Mind deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Wick, the Whorled Mind

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Ragavan, Nimble Pilferer1 mana
  2. Greedy Freebooter1 mana
  3. Impulsive Pilferer1 mana
  4. Siren Stormtamer1 mana
  5. Spectral Sailor1 mana
  6. Blightbelly Rat2 mana
  7. Burglar Rat2 mana
  8. Dire Fleet Daredevil2 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Orcish Bowmasters2 mana
  2. Accursed Marauder2 mana
  3. Baleful Strix2 mana
  4. Solemn Simulacrum4 mana
  5. Cauldron Familiar1 mana
  6. Thousand-Faced Shadow1 mana
  7. Dualcaster Mage3 mana
  8. Fleshbag Marauder3 mana

Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it

  1. Impulsive Pilferer1 mana
  2. Skeleton Crew4 mana
  3. Tangled Colony2 mana
  4. Harried Spearguard1 mana
  5. Nezumi Linkbreaker1 mana
  6. Trove Tracker3 mana
  7. Wave of Rats4 mana
  8. Persistent Marshstalker2 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Thrummingbird2 mana
  2. Blightbelly Rat2 mana
  3. Scheming Aspirant2 mana
  4. Vexing Radgull2 mana
  5. Voidwing Hybrid2 mana
  6. Venser, Corpse Puppet2 mana
  7. Cacophony Scamp1 mana
  8. Kid Loki1 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Displacer Kitten4 mana
  2. Norin the Wary1 mana
  3. Conjurer's Closet5 mana
  4. Gossip's Talent2 mana
  5. Thassa, Deep-Dwelling4 mana
  6. Nephalia Smuggler1 mana
  7. Voyager Staff1 mana
  8. Jill, Shiva's Dominant // Shiva, Warden of Ice3 mana

A team pump that actually pumps tokens

  1. Patchwork Banner3 mana
  2. Castle Embereth0 mana
  3. Great Train Heist1 mana
  4. Heraldic Banner3 mana
  5. Rising of the Day3 mana
  6. Purphoros, God of the Forge4 mana
  7. Kavaron, Memorial World0 mana
  8. Adaptive Automaton3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Wild Magic Surge2 mana
  3. Pongify1 mana
  4. Rapid Hybridization1 mana
  5. Resculpt2 mana
  6. Defile1 mana
  7. Tragic Slip1 mana
  8. Infernal Grasp2 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Demonic Consultation1 mana
  6. Grim Tutor3 mana
  7. Tainted Pact2 mana
  8. Scheming Symmetry1 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Combos with Wick, the Whorled Mind

Known combos from Commander Spellbook that Wick, the Whorled Mind is a piece of, and how many decks list them.

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