Arcane Foundry › Commanders › Wick, the Whorled Mind
Wick, the Whorled Mind
Legendary Creature — Rat Warlock · {3}{B} · Black/Red/Blue commander
Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.
{U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.
Build a Wick, the Whorled Mind deck →
What Wick, the Whorled Mind actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.
- Activated ability{U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.
What a Wick, the Whorled Mind deck needs
Plays as rat typal. What the commander asks of the other 99 — read from the card and checked by hand.
- expendable creatures and tokens to sacrifice (the commander is a sacrifice outlet)
- creatures and permanents entering every turn — cheap bodies, blink and recursion (its trigger fires on each one)
- +1/+1 counter producers and payoffs (its text places or reads +1/+1 counters)
- rat/snail creatures (its text counts them)
The Wick, the Whorled Mind deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 16× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 5× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 14× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 4× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
Best cards for Wick, the Whorled Mind
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Ragavan, Nimble Pilferer1 mana
- Greedy Freebooter1 mana
- Impulsive Pilferer1 mana
- Siren Stormtamer1 mana
- Spectral Sailor1 mana
- Blightbelly Rat2 mana
- Burglar Rat2 mana
- Dire Fleet Daredevil2 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Orcish Bowmasters2 mana
- Accursed Marauder2 mana
- Baleful Strix2 mana
- Solemn Simulacrum4 mana
- Cauldron Familiar1 mana
- Thousand-Faced Shadow1 mana
- Dualcaster Mage3 mana
- Fleshbag Marauder3 mana
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Impulsive Pilferer1 mana
- Skeleton Crew4 mana
- Tangled Colony2 mana
- Harried Spearguard1 mana
- Nezumi Linkbreaker1 mana
- Trove Tracker3 mana
- Wave of Rats4 mana
- Persistent Marshstalker2 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Thrummingbird2 mana
- Blightbelly Rat2 mana
- Scheming Aspirant2 mana
- Vexing Radgull2 mana
- Voidwing Hybrid2 mana
- Venser, Corpse Puppet2 mana
- Cacophony Scamp1 mana
- Kid Loki1 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Displacer Kitten4 mana
- Norin the Wary1 mana
- Conjurer's Closet5 mana
- Gossip's Talent2 mana
- Thassa, Deep-Dwelling4 mana
- Nephalia Smuggler1 mana
- Voyager Staff1 mana
- Jill, Shiva's Dominant // Shiva, Warden of Ice3 mana
A team pump that actually pumps tokens
- Patchwork Banner3 mana
- Castle Embereth0 mana
- Great Train Heist1 mana
- Heraldic Banner3 mana
- Rising of the Day3 mana
- Purphoros, God of the Forge4 mana
- Kavaron, Memorial World0 mana
- Adaptive Automaton3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Combos with Wick, the Whorled Mind
Known combos from Commander Spellbook that Wick, the Whorled Mind is a piece of, and how many decks list them.
- Wick, the Whorled Mind + Conspiracy1,800 decks
- Wick, the Whorled Mind + Goblin Bombardment + Leyline Of Transformation659 decks
- Wick, the Whorled Mind + Goblin Bombardment + Arcane Adaptation656 decks
- Wick, the Whorled Mind + Ashnod's Altar + Leyline Of Transformation424 decks
- Wick, the Whorled Mind + Ashnod's Altar + Arcane Adaptation416 decks
- Wick, the Whorled Mind + Phyrexian Altar + Arcane Adaptation367 decks