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Wilhelt, the Rotcleaver

Wilhelt, the Rotcleaver

Legendary Creature — Zombie Warrior · {2}{U}{B} · Black/Blue commander

Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
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What Wilhelt, the Rotcleaver actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Wilhelt, the Rotcleaver deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Wilhelt, the Rotcleaver

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Rot-Curse Rakshasa2 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Carrion Feeder1 mana
  2. Gravecrawler1 mana
  3. Stitcher's Supplier1 mana
  4. Champion of the Perished1 mana
  5. Cryptbreaker1 mana
  6. Accursed Marauder2 mana
  7. Death Baron // Death Baron0 mana
  8. Grimgrin, Corpse-Born // Grimgrin, Corpse-Born0 mana

Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it

  1. "Lifetime" Pass Holder1 mana
  2. Death Tyrant5 mana
  3. Nested Shambler1 mana
  4. Haunted Dead4 mana
  5. Liliana, Dreadhorde General6 mana
  6. Crowded Crypt3 mana
  7. Doomed Dissenter2 mana
  8. Field of the Dead0 mana

A team pump that actually pumps tokens

  1. Nesting Grounds0 mana
  2. Zulaport Cutthroat2 mana
  3. Patchwork Banner3 mana
  4. Crashing Drawbridge2 mana
  5. Eldritch Immunity1 mana
  6. Not Dead After All1 mana
  7. Shore Up1 mana
  8. Ayara, First of Locthwain3 mana

Sacrifice a creature for no mana, repeatably

  1. Phyrexian Tower0 mana
  2. High Market0 mana
  3. Lazotep Quarry0 mana
  4. Susur Secundi, Void Altar0 mana
  5. Scavenger's Talent1 mana
  6. Hostile Hostel // Creeping Inn0 mana
  7. Miren, the Moaning Well0 mana
  8. Fain, the Broker3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Defile1 mana
  6. Tragic Slip1 mana
  7. Suspend1 mana
  8. Infernal Grasp2 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Displacement Wave2 mana
  4. Accursed Marauder2 mana
  5. Bontu's Last Reckoning3 mana
  6. Innocent Blood1 mana
  7. Coils of the Medusa2 mana
  8. Forced March3 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing