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Winter Soldier, Icy Assassin

Winter Soldier, Icy Assassin

Legendary Creature — Human Assassin Villain · {W}{B} · Black/White commander

Vigilance, menace Winter Soldier gets +2/+0 for each Equipment attached to him. {3}{W}{B}: Return this card from your graveyard to the battlefield with a finality counter on him. Then you may attach an Equipment you control to him. (If a creature with a finality counter on it would die, exile it instead.)
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What Winter Soldier, Icy Assassin actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Winter Soldier, Icy Assassin deck needs

Plays as voltron. What the commander asks of the other 99 — read from the card and checked by hand.

The Winter Soldier, Icy Assassin deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Winter Soldier, Icy Assassin

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Basilisk Collar1 mana
  2. Skullclamp1 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Sword of the Animist2 mana
  6. Shadowspear1 mana
  7. Mithril Coat3 mana
  8. Paradise Mantle0 mana

Put your own cards into your graveyard as a resource

  1. Takenuma, Abandoned Mire0 mana
  2. Stitcher's Supplier1 mana
  3. Ripples of Undeath2 mana
  4. Eden, Seat of the Sanctum0 mana
  5. Tomb Fortress0 mana
  6. Millikin2 mana
  7. Perpetual Timepiece2 mana
  8. Syr Konrad, the Grim5 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Elspeth, Sun's Champion6 mana
  2. Eldrazi Monument5 mana
  3. Falthis, Shadowcat Familiar3 mana
  4. Delney, Streetwise Lookout3 mana
  5. Akroma's Memorial7 mana
  6. On Wings of Gold4 mana
  7. Ninja Teen3 mana
  8. Interceptor, Shadow's Hound4 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Defile1 mana
  4. Tragic Slip1 mana
  5. March of Otherworldly Light1 mana
  6. Infernal Grasp2 mana
  7. Fatal Push1 mana
  8. Bitter Triumph2 mana

Find the exact card the plan needs

  1. Entomb1 mana
  2. Demonic Tutor2 mana
  3. Diabolic Intent2 mana
  4. Vampiric Tutor1 mana
  5. Imperial Seal1 mana
  6. Demonic Consultation1 mana
  7. Grim Tutor3 mana
  8. Tainted Pact2 mana

Answer a whole board at once

  1. Damn2 mana
  2. Vanquish the Horde8 mana
  3. Toxic Deluge3 mana
  4. Damnation4 mana
  5. Wrath of God4 mana
  6. Day of Judgment4 mana
  7. Bontu's Last Reckoning3 mana
  8. Kaya's Wrath4 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Black Market Connections3 mana
  4. Braids, Arisen Nightmare3 mana
  5. Morbid Opportunist3 mana
  6. Phyrexian Arena3 mana
  7. Archivist of Oghma2 mana
  8. The One Ring4 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Bastion Protector3 mana
  3. Codsworth, Handy Helper3 mana
  4. Avacyn, Angel of Hope8 mana
  5. Coppercoat Vanguard2 mana
  6. General's Enforcer2 mana
  7. Lightning Greaves2 mana
  8. Swiftfoot Boots2 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Orzhov Signet2 mana
  3. Palladium Myr3 mana
  4. Worn Powerstone3 mana
  5. Chrome Mox0 mana
  6. Everflowing Chalice0 mana
  7. Mox Diamond0 mana
  8. Mana Vault1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing