Arcane Foundry › Commanders › Witch-king, Sky Scourge
Witch-king, Sky Scourge
Legendary Creature — Wraith Noble · {5}{B}{R} · Black/Red commander
Flying
Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Build a Witch-king, Sky Scourge deck →
What Witch-king, Sky Scourge actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · attackWhenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.
- Keyword · flyingflying
- Keyword · undyingundying
What a Witch-king, Sky Scourge deck needs
Plays as wraith typal. What the commander asks of the other 99 — read from the card and checked by hand.
- cheap spells and lands to play off its impulse draw (exiled cards must be played that turn)
- wraith creatures (its text counts them)
- a wide board that attacks every turn (the trigger fires on the attack)
The Witch-king, Sky Scourge deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 4× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 11× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Witch-king, Sky Scourge
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Glaring Spotlight1 mana
- Cover of Darkness2 mana
- Cultist of the Absolute1 mana
- Inquisitorial Rosette2 mana
- Predators' Hour2 mana
- Crash Through1 mana
- Eldrazi Monument5 mana
- Falthis, Shadowcat Familiar3 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Canoptek Wraith3 mana
- Nazgûl3 mana
- Witch-king of Angmar5 mana
- Street Wraith5 mana
- Bog Wraith4 mana
- Dirtwater Wraith4 mana
- Odylic Wraith4 mana
- Ringwraiths6 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Replicating Ring3 mana
- Omarthis, Ghostfire Initiate0 mana
- Andúril, Flame of the West3 mana
- Hanweir Garrison3 mana
- Sarkhan, Fireblood3 mana
- Field of the Dead0 mana
- Fountainport0 mana
- Grave Titan6 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Terminate2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
- Black Sun's Twilight1 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Bontu's Last Reckoning3 mana
- Street Spasm1 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
Refill your hand
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Herald's Horn3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- Professional Face-Breaker3 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
Get ahead on mana
- Sol Ring1 mana
- Rakdos Signet2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
Combos with Witch-king, Sky Scourge
Known combos from Commander Spellbook that Witch-king, Sky Scourge is a piece of, and how many decks list them.
- Witch-king, Sky Scourge + Eirdu, Carrier Of Dawn + Phyrexian Altar2 decks
- Witch-king, Sky Scourge + Eirdu, Carrier Of Dawn + Altar Of Dementia2 decks
- Witch-king, Sky Scourge + Eirdu, Carrier Of Dawn + Ashnod's Altar1 decks
- Witch-king, Sky Scourge + Eirdu, Carrier Of Dawn + Blasting Station1 decks
- Witch-king, Sky Scourge + Eirdu, Carrier Of Dawn + Goblin Bombardment1 decks
- Witch-king, Sky Scourge + Eirdu, Carrier Of Dawn + Viscera Seer