Arcane Foundry › Commanders › Wulfgar of Icewind Dale
Wulfgar of Icewind Dale
Legendary Creature — Human Barbarian · {3}{R}{G} · Green/Red commander
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Build a Wulfgar of Icewind Dale deck →
What Wulfgar of Icewind Dale actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Replacement effect · trigger_doublerIf a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
- Keyword · meleemelee
What a Wulfgar of Icewind Dale deck needs
Plays as attack-trigger doubler. What the commander asks of the other 99 — read from the card and checked by hand.
- permanents with attack triggers, more attackers and extra combats (its doubler multiplies every attack trigger)
The Wulfgar of Icewind Dale deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 21× A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- 8× An extra combat phase — each one re-fires every attack trigger
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Wulfgar of Icewind Dale
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it
- Krenko, Tin Street Kingpin3 mana
- Six3 mana
- Goreclaw, Terror of Qal Sisma4 mana
- Fear of Missing Out2 mana
- Inti, Seneschal of the Sun2 mana
- Ruby, Daring Tracker2 mana
- Captain Lannery Storm3 mana
- Combat Celebrant3 mana
An extra combat phase — each one re-fires every attack trigger
- Aggravated Assault3 mana
- Fear of Missing Out2 mana
- Combat Celebrant3 mana
- Anzrag, the Quake-Mole4 mana
- Genji Glove5 mana
- Karlach, Fury of Avernus5 mana
- Port Razer5 mana
- Bloodthirster6 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Replicating Ring3 mana
- Esika's Chariot4 mana
- Omarthis, Ghostfire Initiate0 mana
- Wrenn and Seven5 mana
- Andúril, Flame of the West3 mana
- Hanweir Garrison3 mana
- Rampant Frogantua3 mana
- Sarkhan, Fireblood3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Beast Within3 mana
- Nature's Claim1 mana
- Crush1 mana
- Emerald Charm1 mana
- Naturalize2 mana
- Origin of Metalbending2 mana
- Natural State1 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
- Summoner's Pact0 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Street Spasm1 mana
- Selective Obliteration5 mana
- Mizzium Mortars2 mana
- Delete2 mana
- Earthquake1 mana
- Needle Storm3 mana
Refill your hand
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Garruk's Uprising3 mana
- Professional Face-Breaker3 mana
- Beast Whisperer4 mana
- The One Ring4 mana
- Sticky Fingers1 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
Get ahead on mana
- Sol Ring1 mana
- Gruul Signet2 mana
- Incubation Druid2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
- Heritage Druid1 mana
- Llanowar Tribe3 mana
Combos with Wulfgar of Icewind Dale
Known combos from Commander Spellbook that Wulfgar of Icewind Dale is a piece of, and how many decks list them.
- Wulfgar of Icewind Dale + Hellkite Charger + Fire Nation Palace119 decks
- Wulfgar of Icewind Dale + Avatar Roku, Firebender + Hellkite Charger48 decks
- Wulfgar of Icewind Dale + Najeela, The Blade-Blossom + Burakos, Party Leader18 decks
- Wulfgar of Icewind Dale + Lightning Runner + Cursed Mirror10 decks
- Wulfgar of Icewind Dale + Lightning Runner + Delina, Wild Mage + Sage Of Shaila's Claim2 decks
- Wulfgar of Icewind Dale + Lightning Runner + Delina, Wild Mage + Aethertorch Renegade1 decks