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Wyleth, Soul of Steel

Wyleth, Soul of Steel

Legendary Creature — Human Warrior · {1}{R}{W} · Red/White commander

Trample Whenever Wyleth attacks, draw a card for each Aura and Equipment attached to it.
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What Wyleth, Soul of Steel actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Wyleth, Soul of Steel deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Wyleth, Soul of Steel

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Dalkovan Encampment0 mana
  2. Anim Pakal, Thousandth Moon3 mana
  3. Elenda's Hierophant3 mana
  4. Pashalik Mons3 mana
  5. Hero of Bladehold4 mana
  6. Myrel, Shield of Argive4 mana
  7. Siege-Gang Lieutenant4 mana
  8. Parhelion II // Parhelion II0 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Skin Invasion // Skin Shedder1 mana
  2. Twinblade Geist // Twinblade Invocation2 mana
  3. Katilda, Dawnhart Martyr // Katilda's Rising Dawn3 mana
  4. Drogskol Infantry // Drogskol Armaments2 mana
  5. Faithbound Judge // Sinner's Judgment3 mana
  6. Distracting Geist // Clever Distraction3 mana
  7. Kindly Ancestor // Ancestor's Embrace3 mana

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Basilisk Collar1 mana
  2. Skullclamp1 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Sword of the Animist2 mana
  6. Shadowspear1 mana
  7. Paradise Mantle0 mana
  8. Trailblazer's Boots2 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Delney, Streetwise Lookout3 mana
  2. Archetype of Aggression3 mana
  3. Iroas, God of Victory4 mana
  4. Elspeth, Sun's Champion6 mana
  5. Cloudshredder Sliver2 mana
  6. Eldrazi Monument5 mana
  7. Colossus Hammer1 mana
  8. Shadowspear1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Wild Magic Surge2 mana
  4. March of Otherworldly Light1 mana
  5. Flicker of Fate2 mana
  6. Generous Gift3 mana
  7. Erode1 mana
  8. Getaway Glamer1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Martyr's Cry2 mana
  4. Split Up3 mana
  5. Blasphemous Act9 mana
  6. Cathedral Membrane2 mana
  7. Citywide Bust3 mana
  8. Harsh Mercy3 mana

Find the exact card the plan needs

  1. Open the Armory2 mana
  2. Enlightened Tutor1 mana
  3. Goblin Recruiter2 mana
  4. Templar Knight2 mana
  5. Idyllic Tutor3 mana
  6. Imperial Recruiter3 mana
  7. Dragon's Approach3 mana
  8. Ranger-Captain of Eos3 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Archivist of Oghma2 mana
  4. Sram, Senior Edificer2 mana
  5. Smothering Tithe4 mana
  6. The One Ring4 mana
  7. Pip-Boy 30001 mana
  8. Sticky Fingers1 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Hexing Squelcher2 mana
  3. Bastion Protector3 mana
  4. Greater Auramancy2 mana
  5. Codsworth, Handy Helper3 mana
  6. Cryptothrall4 mana
  7. Avacyn, Angel of Hope8 mana
  8. Coppercoat Vanguard2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing