Arcane Foundry › Commanders › Xyris, the Writhing Storm
Xyris, the Writhing Storm
Legendary Creature — Snake Leviathan · {2}{G}{U}{R} · Green/Red/Blue commander
Flying
Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token.
Whenever Xyris deals combat damage to a player, you and that player each draw that many cards.
Build a Xyris, the Writhing Storm deck →
What Xyris, the Writhing Storm actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · drawWhenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token.
- Triggered ability · deals_damageWhenever Xyris deals combat damage to a player, you and that player each draw that many cards.
- Keyword · flyingflying
What a Xyris, the Writhing Storm deck needs
Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.
- effects that make opponents draw — wheels, group draw and forced draw (the opponents' draws are its trigger)
- token payoffs — anthems, sacrifice outlets and go-wide finishers (it makes tokens on repeat)
- evasion and protection for the commander (the trigger needs its combat damage to connect)
The Xyris, the Writhing Storm deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 9× Make the commander connect — a body that never deals combat damage never triggers
- 9× Make opponents draw — for a commander that punishes their draw, the punishment is the deck's damage source
- 14× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 7× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
Best cards for Xyris, the Writhing Storm
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Make the commander connect — a body that never deals combat damage never triggers
- Garruk's Uprising3 mana
- Archetype of Imagination6 mana
- Eldrazi Monument5 mana
- Goblin War Drums3 mana
- Akroma's Memorial7 mana
- Gruul War Chant4 mana
- Archetype of Aggression3 mana
- Frostcliff Siege3 mana
Make opponents draw — for a commander that punishes their draw, the punishment is the deck's damage source
- Geier Reach Sanitarium0 mana
- Mikokoro, Center of the Sea0 mana
- Faerie Mastermind2 mana
- Howling Mine2 mana
- Scrawling Crawler3 mana
- Selvala, Heart of the Wilds3 mana
- Folio of Fancies2 mana
- Kami of the Crescent Moon2 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Kozilek's Unsealing3 mana
- Replicating Ring3 mana
- Esika's Chariot4 mana
- Omarthis, Ghostfire Initiate0 mana
- Wrenn and Seven5 mana
- Andúril, Flame of the West3 mana
- Hanweir Garrison3 mana
- Rampant Frogantua3 mana
A team pump that actually pumps tokens
- Castle Embereth0 mana
- Finale of Devastation2 mana
- Great Train Heist1 mana
- Beastmaster Ascension3 mana
- Heraldic Banner3 mana
- Rising of the Day3 mana
- Assault Formation2 mana
- Jolrael, Mwonvuli Recluse2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Beast Within3 mana
- Nature's Claim1 mana
- Crush1 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
- Worldly Tutor1 mana
- Reshape2 mana
- March of Burgeoning Life1 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Street Spasm1 mana
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Oversimplify5 mana
Refill your hand
- Mystic Remora1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Garruk's Uprising3 mana
- Professional Face-Breaker3 mana
Combos with Xyris, the Writhing Storm
Known combos from Commander Spellbook that Xyris, the Writhing Storm is a piece of, and how many decks list them.
- Xyris, the Writhing Storm + Intruder Alarm + Lore Broker125 decks
- Xyris, the Writhing Storm + Red Death, Shipwrecker + Intruder Alarm46 decks
- Xyris, the Writhing Storm + Intruder Alarm + Cephalid Looter45 decks
- Xyris, the Writhing Storm + Breath Of Fury + Fervor25 decks
- Xyris, the Writhing Storm + Folio Of Fancies + Mind Over Matter + Ashnod's Altar7 decks
- Xyris, the Writhing Storm + Flumph + Pandemonium6 decks