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Yarus, Roar of the Old Gods

Yarus, Roar of the Old Gods

Legendary Creature — Centaur Druid · {2}{R}{G} · Green/Red commander

Other creatures you control have haste. Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
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What Yarus, Roar of the Old Gods actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Yarus, Roar of the Old Gods deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Yarus, Roar of the Old Gods

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make the commander connect — a body that never deals combat damage never triggers

  1. Garruk's Uprising3 mana
  2. Kodama of the West Tree3 mana
  3. Archetype of Aggression3 mana
  4. Primal Rage2 mana
  5. Eldrazi Monument5 mana
  6. Quartzwood Crasher5 mana
  7. Colossus Hammer1 mana
  8. Rancor1 mana

A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it

  1. Krenko, Tin Street Kingpin3 mana
  2. Fear of Missing Out2 mana
  3. Inti, Seneschal of the Sun2 mana
  4. Ruby, Daring Tracker2 mana
  5. Goreclaw, Terror of Qal Sisma4 mana
  6. Etali, Primal Storm6 mana
  7. Captain Lannery Storm3 mana
  8. Fable of the Mirror-Breaker // Reflection of Kiki-Jiki3 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Hornet Nest3 mana
  2. Pashalik Mons3 mana
  3. Esika's Chariot4 mana
  4. Siege-Gang Lieutenant4 mana
  5. Trendy Circus Pirate0 mana
  6. Myr Battlesphere7 mana
  7. Broodhatch Nantuko2 mana
  8. Tervigon2 mana

Sacrifice a creature for no mana, repeatably

  1. High Market0 mana
  2. Lazotep Quarry0 mana
  3. Miren, the Moaning Well0 mana
  4. Disciple of Freyalise // Garden of Freyalise6 mana
  5. Kazuul's Fury // Kazuul's Cliffs3 mana
  6. Keldon Necropolis0 mana
  7. Minsc & Boo, Timeless Heroes4 mana
  8. Ulamog's Dreadsire10 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Beast Within3 mana
  3. Nature's Claim1 mana
  4. Crush1 mana
  5. Emerald Charm1 mana
  6. Shrink1 mana
  7. Naturalize2 mana
  8. Origin of Metalbending2 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Breaking Point3 mana
  3. Crack the Earth1 mana
  4. Simplify1 mana
  5. Kozilek's Return3 mana
  6. Akki Blizzard-Herder2 mana
  7. Devastating Dreams2 mana
  8. Tectonic Break2 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Celestial Reunion1 mana
  4. Worldly Tutor1 mana
  5. March of Burgeoning Life1 mana
  6. Archdruid's Charm3 mana
  7. Chord of Calling3 mana
  8. Eldritch Evolution3 mana

Refill your hand

  1. Skullclamp1 mana
  2. Garruk's Uprising3 mana
  3. Beast Whisperer4 mana
  4. The One Ring4 mana
  5. Pip-Boy 30001 mana
  6. Sticky Fingers1 mana
  7. Vexing Bauble1 mana
  8. Elemental Bond3 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Innkeeper's Talent2 mana
  3. Guardian Augmenter3 mana
  4. Cryptothrall4 mana
  5. Saryth, the Viper's Fang4 mana
  6. Lightning Greaves2 mana
  7. Swiftfoot Boots2 mana
  8. Asceticism5 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing