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Yasharn, Implacable Earth

Yasharn, Implacable Earth

Legendary Creature — Elemental Boar · {2}{G}{W} · Green/White commander

When Yasharn enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle. Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
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What Yasharn, Implacable Earth actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Yasharn, Implacable Earth deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Yasharn, Implacable Earth

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A tax, lock or hoser aimed at the opponents — the deck's parity break

  1. Grand Abolisher2 mana
  2. Authority of the Consuls1 mana
  3. Shadowspear1 mana
  4. Ghostly Prison3 mana
  5. Arcane Lighthouse0 mana
  6. Blind Obedience2 mana
  7. Drannith Magistrate2 mana
  8. Voice of Victory2 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Airbender Ascension2 mana
  2. Eldrazi Displacer3 mana
  3. Eternal Acrobat Toast0 mana
  4. Conjurer's Closet5 mana
  5. Distinguished Conjurer2 mana
  6. Emiel the Blessed4 mana
  7. Felidar Guardian4 mana
  8. Restoration Angel4 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Cabaretti Courtyard0 mana
  3. Lotus Field0 mana
  4. Lush Portico0 mana
  5. Riveteers Overlook0 mana
  6. Selesnya Sanctuary0 mana
  7. Talon Gates of Madara0 mana
  8. Temple of Plenty0 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Innkeeper's Talent2 mana
  3. Bastion Protector3 mana
  4. Greater Auramancy2 mana
  5. Sterling Grove2 mana
  6. Codsworth, Handy Helper3 mana
  7. Guardian Augmenter3 mana
  8. Cryptothrall4 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. March of Otherworldly Light1 mana
  4. Flicker of Fate2 mana
  5. Beast Within3 mana
  6. Generous Gift3 mana
  7. Nature's Claim1 mana
  8. Erode1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Martyr's Cry2 mana
  4. Split Up3 mana
  5. Cathedral Membrane2 mana
  6. Citywide Bust3 mana
  7. Harsh Mercy3 mana
  8. Retribution of the Meek3 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Celestial Reunion1 mana
  4. Worldly Tutor1 mana
  5. March of Burgeoning Life1 mana
  6. Archdruid's Charm3 mana
  7. Chord of Calling3 mana
  8. Eldritch Evolution3 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Garruk's Uprising3 mana
  4. Archivist of Oghma2 mana
  5. Beast Whisperer4 mana
  6. Smothering Tithe4 mana
  7. The One Ring4 mana
  8. Pip-Boy 30001 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Innkeeper's Talent2 mana
  3. Bastion Protector3 mana
  4. Greater Auramancy2 mana
  5. Sterling Grove2 mana
  6. Codsworth, Handy Helper3 mana
  7. Guardian Augmenter3 mana
  8. Cryptothrall4 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing