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Yuffie, Materia Hunter

Yuffie, Materia Hunter

Legendary Creature — Human Ninja · {2}{R} · Red commander

Ninjutsu {1}{R} ({1}{R}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.
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What Yuffie, Materia Hunter actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Yuffie, Materia Hunter deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Yuffie, Materia Hunter

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A 0-1 mana creature that reliably attacks UNBLOCKED — the cost the commander's ability consumes, and the only way it gets onto the battlefield

  1. Gingerbrute1 mana
  2. Tin Street Dodger1 mana
  3. Firefright Mage1 mana
  4. Sneaking Guide1 mana
  5. Stromkirk Noble1 mana
  6. Legion Loyalist1 mana
  7. Signal Pest1 mana
  8. Ornithopter0 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Eternal Acrobat Toast0 mana
  2. Conjurer's Closet5 mana
  3. Eldrazi Confluence4 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Lizard Blades2 mana
  2. Rabbit Battery1 mana
  3. Simian Sling1 mana
  4. Ogre-Head Helm2 mana
  5. Komainu Battle Armor3 mana
  6. Bronzeplate Boar3 mana
  7. Toralf, God of Fury // Toralf's Hammer4 mana
  8. Harvest Hand // Scrounged Scythe3 mana

A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress

  1. Chrome Mox0 mana
  2. Everflowing Chalice0 mana
  3. Lotus Petal0 mana
  4. Mox Amber0 mana
  5. Mox Diamond0 mana
  6. Mox Opal0 mana
  7. Lion's Eye Diamond0 mana
  8. Ornithopter0 mana

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Basilisk Collar1 mana
  2. Skullclamp1 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Sword of the Animist2 mana
  6. Shadowspear1 mana
  7. Paradise Mantle0 mana
  8. Trailblazer's Boots2 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Cabaretti Courtyard0 mana
  3. Lotus Field0 mana
  4. Riveteers Overlook0 mana
  5. Talon Gates of Madara0 mana
  6. Impact Tremors2 mana
  7. Mithril Coat3 mana
  8. Adventurer's Inn0 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Archetype of Aggression3 mana
  2. Eldrazi Monument5 mana
  3. Colossus Hammer1 mana
  4. Shadowspear1 mana
  5. Goblin War Drums3 mana
  6. Akroma's Memorial7 mana
  7. Chronicle of Victory6 mana
  8. Super State7 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Crush1 mana
  3. Umezawa's Jitte2 mana
  4. Titan's Presence3 mana
  5. Abrade2 mana
  6. Untimely Malfunction2 mana
  7. Chaos Warp3 mana
  8. Kozilek's Command2 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Breaking Point3 mana
  3. Crack the Earth1 mana
  4. Kozilek's Return3 mana
  5. Akki Blizzard-Herder2 mana
  6. Devastating Dreams2 mana
  7. Tectonic Break2 mana
  8. Tremble2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing