Arcane Foundry › Commanders › Zahur, Glory's Past
Zahur, Glory's Past
Legendary Creature — Zombie Cat Warrior · {W}{B} · Black/White commander
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Sacrifice another creature: Surveil 1. Activate only once each turn.
Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.
Build a Zahur, Glory's Past deck →
What Zahur, Glory's Past actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated abilitySacrifice another creature: Surveil 1. Activate only once each turn.
- Triggered ability · deathWhenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.
What a Zahur, Glory's Past deck needs
Plays as aristocrats. What the commander asks of the other 99 — read from the card and checked by hand.
- expendable creatures and tokens to sacrifice (the commander is a sacrifice outlet)
- token payoffs — anthems, sacrifice outlets and go-wide finishers (it makes tokens on repeat)
The Zahur, Glory's Past deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 17× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 13× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 6× A team pump that actually pumps tokens
- 5× Sacrifice a creature for no mana, repeatably
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Zahur, Glory's Past
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Nurgle's Rot1 mana
- Ojer Taq, Deepest Foundation // Temple of Civilization6 mana
- Aclazotz, Deepest Betrayal // Temple of the Dead5 mana
- Phyrexian Triniform9 mana
- Hildibrand Manderville // Gentleman's Rise2 mana
- Edgar, Charmed Groom // Edgar Markov's Coffin4 mana
- Exquisite Huntmaster4 mana
- Grixis Slavedriver6 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Replicating Ring3 mana
- Elspeth, Storm Slayer5 mana
- Hero of Bladehold4 mana
- Omarthis, Ghostfire Initiate0 mana
- Elspeth, Sun's Champion6 mana
- Andúril, Flame of the West3 mana
- Cosmogrand Zenith3 mana
- Kaya, Geist Hunter3 mana
A team pump that actually pumps tokens
- Intangible Virtue2 mana
- Caretaker's Talent3 mana
- Inspiring Leader3 mana
- Prava of the Steel Legion3 mana
- Gideon's Memorial2 mana
- Hildibrand Manderville // Gentleman's Rise2 mana
- Mite Overseer4 mana
- Phantom General4 mana
Sacrifice a creature for no mana, repeatably
- Carrion Feeder1 mana
- Viscera Seer1 mana
- Altar of Dementia2 mana
- Bartolomé del Presidio2 mana
- Spawning Pit2 mana
- Umbral Collar Zealot2 mana
- Bloodthrone Vampire2 mana
- Cartel Aristocrat2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Bontu's Last Reckoning3 mana
- Kaya's Wrath4 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- Archivist of Oghma2 mana
- The One Ring4 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Chaplain of Alms // Chapel Shieldgeist1 mana
- Eldrazi Monument5 mana
Combos with Zahur, Glory's Past
Known combos from Commander Spellbook that Zahur, Glory's Past is a piece of, and how many decks list them.
- Zahur, Glory's Past + Viscera Seer + Reassembling Skeleton + Pitiless Plunderer553 decks
- Zahur, Glory's Past + Reassembling Skeleton + Carrion Feeder + Pitiless Plunderer399 decks
- Zahur, Glory's Past + Yawgmoth, Thran Physician + Zulaport Cutthroat366 decks
- Zahur, Glory's Past + Yawgmoth, Thran Physician + Blood Artist337 decks
- Zahur, Glory's Past + Yawgmoth, Thran Physician + Cruel Celebrant332 decks
- Zahur, Glory's Past + Reassembling Skeleton + Bartolomé Del Presidio + Pitiless Plunderer318 decks