Arcane FoundryCommanders › Zeriam, Golden Wind

Zeriam, Golden Wind

Zeriam, Golden Wind

Legendary Creature — Griffin · {3}{W} · White commander

Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.
Build a Zeriam, Golden Wind deck →

What Zeriam, Golden Wind actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Zeriam, Golden Wind deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Zeriam, Golden Wind

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make the commander connect — a body that never deals combat damage never triggers

  1. Delney, Streetwise Lookout3 mana
  2. Elspeth, Sun's Champion6 mana
  3. Eldrazi Monument5 mana
  4. Colossus Hammer1 mana
  5. Shadowspear1 mana
  6. Jackdaw Savior3 mana
  7. Toby, Beastie Befriender3 mana
  8. Akroma's Memorial7 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Transcendent Envoy2 mana
  2. Tethered Griffin1 mana
  3. Fearless Fledgling2 mana
  4. Fledgling Griffin2 mana
  5. Silverbeak Griffin2 mana
  6. Diving Griffin3 mana
  7. Garrison Griffin3 mana
  8. Griffin Sentinel3 mana

A team pump that actually pumps tokens

  1. Intangible Virtue2 mana
  2. Caretaker's Talent3 mana
  3. Inspiring Leader3 mana
  4. Prava of the Steel Legion3 mana
  5. Mite Overseer4 mana
  6. Phantom General4 mana
  7. Nesting Grounds0 mana
  8. Mother of Runes1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. March of Otherworldly Light1 mana
  4. Flicker of Fate2 mana
  5. Generous Gift3 mana
  6. Erode1 mana
  7. Getaway Glamer1 mana
  8. Unwanted Remake1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Martyr's Cry2 mana
  4. Split Up3 mana
  5. Cathedral Membrane2 mana
  6. Citywide Bust3 mana
  7. Harsh Mercy3 mana
  8. Retribution of the Meek3 mana

Find the exact card the plan needs

  1. Open the Armory2 mana
  2. Enlightened Tutor1 mana
  3. Templar Knight2 mana
  4. Idyllic Tutor3 mana
  5. Ranger-Captain of Eos3 mana
  6. Loyal Tutor1 mana
  7. Recruiter of the Guard3 mana
  8. Search for Glory3 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Archivist of Oghma2 mana
  4. Smothering Tithe4 mana
  5. The One Ring4 mana
  6. Pip-Boy 30001 mana
  7. Vexing Bauble1 mana
  8. Caretaker's Talent3 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Bastion Protector3 mana
  3. Greater Auramancy2 mana
  4. Codsworth, Handy Helper3 mana
  5. Cryptothrall4 mana
  6. Avacyn, Angel of Hope8 mana
  7. Lightning Greaves2 mana
  8. Swiftfoot Boots2 mana

Get ahead on mana

  1. Chrome Mox0 mana
  2. Everflowing Chalice0 mana
  3. Mox Amber0 mana
  4. Mox Diamond0 mana
  5. Mox Opal0 mana
  6. Mana Vault1 mana
  7. Sol Ring1 mana
  8. Wayfarer's Bauble1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing