Arcane Foundry › Commanders › Zimone, All-Questioning

Zimone, All-Questioning

Zimone, All-Questioning

Legendary Creature — Human Wizard · {1}{G}{U} · Green/Blue commander

At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.)
Build a Zimone, All-Questioning deck →

What Zimone, All-Questioning actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Zimone, All-Questioning deck needs

Plays as lands. What the commander asks of the other 99 — read from the card and checked by hand.

The Zimone, All-Questioning deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Zimone, All-Questioning

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not

  1. Exploration1 mana
  2. Explore2 mana
  3. Dryad of the Ilysian Grove3 mana
  4. Exploration Broodship1 mana
  5. Azusa, Lost but Seeking3 mana
  6. Loot, Exuberant Explorer3 mana
  7. Wayward Swordtooth3 mana
  8. Druid Class2 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Branching Evolution3 mana
  2. Hardened Scales1 mana
  3. Ozolith, the Shattered Spire2 mana
  4. Kami of Whispered Hopes3 mana
  5. Benevolent Hydra2 mana
  6. Michelangelo, Weirdness to 112 mana
  7. The Earth Crystal4 mana
  8. High Score3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Beast Within3 mana
  6. Nature's Claim1 mana
  7. Emerald Charm1 mana
  8. Naturalize2 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Neoform2 mana
  4. Worldly Tutor1 mana
  5. Reshape2 mana
  6. March of Burgeoning Life1 mana
  7. Mask of the Mimic1 mana
  8. Long-Term Plans3 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Answer a whole board at once

  1. Desynchronization4 mana
  2. Wave Goodbye4 mana
  3. Whelming Wave4 mana
  4. Consuming Tide4 mana
  5. Oversimplify5 mana
  6. Selective Obliteration5 mana
  7. Needle Storm3 mana
  8. Evacuation5 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Sylvan Library2 mana
  4. Curiosity1 mana
  5. Wizard Class1 mana
  6. Garruk's Uprising3 mana
  7. Rhystic Study3 mana
  8. Faerie Mastermind2 mana

Keep a permanent you control alive through removal

  1. Innkeeper's Talent2 mana
  2. Guardian Augmenter3 mana
  3. Saryth, the Viper's Fang4 mana
  4. Lost in the Maze2 mana
  5. Lightning Greaves2 mana
  6. Swiftfoot Boots2 mana
  7. Asceticism5 mana
  8. Eldrazi Monument5 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Incubation Druid2 mana
  3. Simic Signet2 mana
  4. Palladium Myr3 mana
  5. Worn Powerstone3 mana
  6. Ilysian Caryatid2 mana
  7. Heritage Druid1 mana
  8. Llanowar Tribe3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing