Arcane Foundry › Commanders › Zopandrel, Hunger Dominus
Zopandrel, Hunger Dominus
Legendary Creature — Phyrexian Horror · {5}{G}{G} · Green commander
Reach
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
{G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel. ({G/P} can be paid with either {G} or 2 life.)
Build a Zopandrel, Hunger Dominus deck →
What Zopandrel, Hunger Dominus actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · beginning_of_combatAt the beginning of each combat, double the power and toughness of each creature you control until end of turn.
- Activated ability{G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel.
- Keyword · reachreach
What a Zopandrel, Hunger Dominus deck needs
Plays as team doubler (go wide). What the commander asks of the other 99 — read from the card and checked by hand.
- a wide creature board (doubled every combat)
- trample and evasion for the doubled team
- sacrifice fodder for the indestructible counter
The Zopandrel, Hunger Dominus deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 16× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 8× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
- 6× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
Best cards for Zopandrel, Hunger Dominus
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Replicating Ring3 mana
- Esika's Chariot4 mana
- Omarthis, Ghostfire Initiate0 mana
- Wrenn and Seven5 mana
- Andúril, Flame of the West3 mana
- Rampant Frogantua3 mana
- Field of the Dead0 mana
- Fountainport0 mana
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Phyrexian Triniform9 mana
- Old-Growth Troll3 mana
- Enduring Vitality3 mana
- Hangarback Walker0 mana
- Golden Guardian // Gold-Forge Garrison4 mana
- Old One Eye6 mana
- Mask of the Jadecrafter2 mana
- Sosuke's Summons3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Beast Within3 mana
- Nature's Claim1 mana
- Emerald Charm1 mana
- Naturalize2 mana
- Origin of Metalbending2 mana
- Natural State1 mana
- Umezawa's Jitte2 mana
- Archdruid's Charm3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
- Summoner's Pact0 mana
Answer a whole board at once
- Selective Obliteration5 mana
- Needle Storm3 mana
- Hurricane1 mana
- Nevinyrral's Disk4 mana
- Season of Gathering6 mana
- Gale Force5 mana
- Corrosive Gale1 mana
- Tropical Storm1 mana
Refill your hand
- Skullclamp1 mana
- Sylvan Library2 mana
- Garruk's Uprising3 mana
- Beast Whisperer4 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Elemental Bond3 mana
- Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun3 mana
Keep a permanent you control alive through removal
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
Get ahead on mana
- Sol Ring1 mana
- Incubation Druid2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
- Heritage Druid1 mana
- Llanowar Tribe3 mana
- Chrome Mox0 mana
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Glaring Spotlight1 mana
- Garruk's Uprising3 mana
- Inquisitorial Rosette2 mana
- Kodama of the West Tree3 mana
- Eldrazi Monument5 mana
- Goreclaw, Terror of Qal Sisma4 mana
- Akroma's Memorial7 mana
- Dragon Throne of Tarkir4 mana
Combos with Zopandrel, Hunger Dominus
Known combos from Commander Spellbook that Zopandrel, Hunger Dominus is a piece of, and how many decks list them.
- Zopandrel, Hunger Dominus + Agatha's Soul Cauldron + Myojin Of Blooming Dawn + Ajani's Welcome
- Zopandrel, Hunger Dominus + Agatha's Soul Cauldron + Myojin Of Blooming Dawn + Lunarch Veteran
- Zopandrel, Hunger Dominus + Agatha's Soul Cauldron + Myojin Of Blooming Dawn + Ashnod's Altar
- Zopandrel, Hunger Dominus + Agatha's Soul Cauldron + Myojin Of Blooming Dawn + Essence Warden
- Zopandrel, Hunger Dominus + Agatha's Soul Cauldron + Myojin Of Blooming Dawn + Impassioned Orator
- Zopandrel, Hunger Dominus + Agatha's Soul Cauldron + Myojin Of Blooming Dawn + Social Climber