Arcane Foundry › Commanders › Zoraline, Cosmos Caller
Zoraline, Cosmos Caller
Legendary Creature — Bat Cleric · {1}{W}{B} · Black/White commander
Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
Build a Zoraline, Cosmos Caller deck →
What Zoraline, Cosmos Caller actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · attackWhenever a Bat you control attacks, you gain 1 life.
- Triggered ability · attackWhenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finalit
- Keyword · flyingflying
- Keyword · vigilancevigilance
What a Zoraline, Cosmos Caller deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 10× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 8× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 6× Put your own cards into your graveyard as a resource
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
Best cards for Zoraline, Cosmos Caller
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Exile a permanent you control and return it — the button a value-ETB deck presses
- Airbender Ascension2 mana
- Eldrazi Displacer3 mana
- Eternal Acrobat Toast0 mana
- Conjurer's Closet5 mana
- Distinguished Conjurer2 mana
- Felidar Guardian4 mana
- Restoration Angel4 mana
- Teleportation Circle4 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Dalkovan Encampment0 mana
- Elenda's Hierophant3 mana
- Elenda, the Dusk Rose4 mana
- Endless Ranks of the Dead4 mana
- Hero of Bladehold4 mana
- Myrel, Shield of Argive4 mana
- Parhelion II // Parhelion II0 mana
- Trendy Circus Pirate0 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Starscape Cleric2 mana
- Ruin-Lurker Bat1 mana
- Mirkwood Bats4 mana
- Eyetwitch1 mana
- Momo, Friendly Flier1 mana
- Momo, Playful Pet1 mana
- Stirge1 mana
- Basilica Screecher2 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Bojuka Bog0 mana
- Chrome Mox0 mana
- Temple of Silence0 mana
- Cabaretti Courtyard0 mana
- Lotus Field0 mana
- Mortuary Mire0 mana
- Orzhov Basilica0 mana
- Riveteers Overlook0 mana
Put your own cards into your graveyard as a resource
- Takenuma, Abandoned Mire0 mana
- Stitcher's Supplier1 mana
- Altar of Dementia2 mana
- Mindcrank2 mana
- Ripples of Undeath2 mana
- Codex Shredder1 mana
- Eden, Seat of the Sanctum0 mana
- Tomb Fortress0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Flicker of Fate2 mana
- Fatal Push1 mana
Answer a whole board at once
- Final Showdown1 mana
- Vanquish the Horde8 mana
- Amalia Benavides Aguirre2 mana
- Do or Die2 mana
- Martyr's Cry2 mana
- Pest Control2 mana
- Force of Despair3 mana
- Split Up3 mana
Find the exact card the plan needs
- Entomb1 mana
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Lively Dirge2 mana
- Imperial Seal1 mana
- Insatiable Avarice1 mana
- Diabolic Intent2 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Orcish Bowmasters2 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- Archivist of Oghma2 mana